2002 - Lego: Drome Racers

Developer: Attention to Detail Ltd
Formats: PC, PlayStation 2, XBox and GameCube

Lego: Drome Racers provided my first experience of working on racing games (a genre that has featured heavily in my work history over the years). It was a futuristic combat based racer set in 2015 (now I feel old) and was based around the toys Lego had available at the time. I primarily worked on the frontend and HUD but was also responsible for a variety of concept work, a lot of the weapon FX and was even lucky enough to create a track for the game (with forward/reverse variants).

Dome Racing Concept

Dome Racing Concept

Tunnel Obstacle Concept

Tunnel Obstacle Concept

Track (Night)

Track (Night)

Track (Night)

Track (Night)

Track (Day)

Track (Day)

Track (Day)

Track (Day)

Track (Day)

Track (Day)

Dragster HUD

Dragster HUD

Default HUD (Chase cam)

Default HUD (Chase cam)

Dragster HUD (Chase cam)

Dragster HUD (Chase cam)

Default HUD

Default HUD

Frontend sample

Frontend sample

Frontend sample

Frontend sample

Frontend sample

Frontend sample